I bought a .22 Mag and .410 combination gun recently for the reasons of I think they're good calibers for SHTF survival and because I have revolvers that shoot .22 Mag and .410, but no long guns. With adapters that will allow me to shoot .22 LR in the Magnum chamber I figured for a break action that it was better to go with .22 Mag in case I wanted or needed more power.
I don't have those adapters yet, so shooting the .22 Mag today left me unimpressed. Yes, I hit the steel plate at 200 yards with irons and didn't have to aim 10 feet over the target to do it, so I'm sure the extra 500 fps adds to a flatter trajectory and hits harder, but other than that it's not something I find worth shooting a lot of which is why I will not be buying any bolt or lever actions for it in the future. For a single shot I would rather have .22 Mag than .22 LR as I won't shoot much of it that way and the adapters to shoot .22 LR work best in a break action.
What does NES think about .22 Magnum for rifles?
ETA: intended to focus this for rifles, but may as well just discuss .22 Mag as a whole as I wanted to add that there's a lot of discussion about .22 Mag as being good for low recoil self defense and since I have a few revolvers in the WMR I have to say that I would rather have a .32 of any flavor over a .22 Mag. The gel tests that Lucky Gunner has done and the introduction of defense ammo specific for handguns has helped, but there are still the same drawbacks when using .22 Mag over .22 LR. For stuff like the NAA revolvers I get it with .22 Mag, but if it's a J frame or LCR and I have the option of .22 Mag or .32, I'll take the .32. Even the cheapest .32 wadcutter ammo is the same price online as the defensive .22 Mag is. Actually probably cheaper and more available.
I don't have those adapters yet, so shooting the .22 Mag today left me unimpressed. Yes, I hit the steel plate at 200 yards with irons and didn't have to aim 10 feet over the target to do it, so I'm sure the extra 500 fps adds to a flatter trajectory and hits harder, but other than that it's not something I find worth shooting a lot of which is why I will not be buying any bolt or lever actions for it in the future. For a single shot I would rather have .22 Mag than .22 LR as I won't shoot much of it that way and the adapters to shoot .22 LR work best in a break action.
What does NES think about .22 Magnum for rifles?
ETA: intended to focus this for rifles, but may as well just discuss .22 Mag as a whole as I wanted to add that there's a lot of discussion about .22 Mag as being good for low recoil self defense and since I have a few revolvers in the WMR I have to say that I would rather have a .32 of any flavor over a .22 Mag. The gel tests that Lucky Gunner has done and the introduction of defense ammo specific for handguns has helped, but there are still the same drawbacks when using .22 Mag over .22 LR. For stuff like the NAA revolvers I get it with .22 Mag, but if it's a J frame or LCR and I have the option of .22 Mag or .32, I'll take the .32. Even the cheapest .32 wadcutter ammo is the same price online as the defensive .22 Mag is. Actually probably cheaper and more available.
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