dcmdon
NES Member
That wasn't aimed at you. Lukewarm fuzz and I have been having a good-natured debate on the consistency of this ammo.
Obviously, a 0.00 SD would be optimal, but I'm just saying the perceived "inconsistency" is likely to not really matter in real-world applications.
How SD affects drop is essentially a square or cube (I forget) function of the range.
A quick example using my Kestrel and a random 62 gr .223 round shows a
difference in elevation between 2970 and 3000 fps with a 100 yard zero of
1) 0.2 in at 200 yards.
2) 26 inches at 1000 yards
3) 106 inches at 1500 yards. ****SO THAT'S 11 FT OF elevation VARIATION FOR A 30 FPS EXTREME SPREAD in MV*****
At 100 yards, the bullet is just beginning to accelerate downward.
At 1500 yards it has more than a second to accelerate downward.
My reloads with uniformed cases and hand measured powder are almost all below 5 fps SD.
My reloads with headstamp sorted brass and powder dumped on a Dillon 550 are in the 15 to 25 fps range. Depending on the brand (and uniformity)) of the brass.